Monthly Archives: January 2008

Coupla Things

Firstly, the site counter is bolloxed. Again. It should be in the 70k mark.I’ve noticed that PHP file writes on the host I use die once in a while. You get corruption in the files produced – it’s happened in … Continue reading

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Piracy killed the PC gaming Star

So a while ago SI – Sports Interactive – killed their East Side Hockey game due to rampant piracy.Today I hear that the PSP scene is a hot bed of rampant piracy, and that most people who game on it … Continue reading

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Boston legal Observation

Have you noticed that when a judge returns to give a summary judgment in Boston Legal, whomever they talk to first is going to lose?I noticed this a while ago and last night, after catching up with a couple more, … Continue reading

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The Role of a Generalist

Recently I was part of a group asked about the role of a Generalist in making video games.This one is a toughie. At this stage of our industrys development a generalist is often not what is required as an obvious … Continue reading

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iPhone thoughts

After using the iPhone for a while, I have a list of things I’d want.Things I would want to fix / add.Software :o Allow me to decide if SMS texts show up on the main screen.o Allow me to tell … Continue reading

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C# Itunes export file copying code

Ok, I use Itunes since I have an Iphone – for no other reason mind you, cos it’s crap with a capital C.Anyway, recently I had occasion to need a tool that would copy everything in a given playlist into … Continue reading

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Half Life 2

Ok. I have a secret. A dirty, naughty game developer secret. No, it’s got nothing to do with Jessica Abla’s underwear (although if you catch me at GDC and give me a beer, we can most assuredly have a conversation … Continue reading

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Tool Flow part II

I finally got around to doing the second part of this article.In the first part I was describing some of the cool things you can do with external tools in terms of what they do behind the scenes. In this … Continue reading

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Interviewing Programmers – the do’s and don’ts from both sides.

When interviewing programmers there are several things I’ve noticed over the years that either help or hinder the entire process.I’ve personally been on interviews where I left discouraged, unengaged and in serious doubt of my fitness for this industry in … Continue reading

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Portal Part 2

Well I was going to do an update on UI stuff, but I’m not since I just wanted to extend some of my comments on Portal.I’ve finished it now, and replayed some of it with the developer dialog stuff.So, on … Continue reading

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