Monthly Archives: March 2008

Microsoft Hypocrisy

So regular readers will remember my rant on Microsoft changing the default 70/30 royalty to 35/65 for indie developers. Basically I ragged on this as The Wrong Thing To Do in almost every possible sense.Well, Apple just announced their own … Continue reading

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Self publicity – selling your game on your own

So I’ve talked in the past about being an indie, and one of the things that indies have to do is to get awareness of their game out there, particularly if you are self publishing.Even if you aren’t, relying on … Continue reading

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A couple of reviews – N+ and Fall of Liberty

I did some demo downloading for XBLA last night before launching into Bioshock in an effort to finally finish it (Wow, does that game ever end??).I’ve heard a lot about N+, so I thought I’d give that a go first.This … Continue reading

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The fall of XBLA and the fall of PC Gaming

I got a really thought provoking email the other day talking about languages people use for their casual home projects, and the whole approach to making smaller games.It crystallized my thinking about certain aspects of starting your own company to … Continue reading

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