Monthly Archives: December 2012

Movie Review – Silver Linings Playbook

I’m a member of Bafta. This means that, around Christmas time, I get movie screeners – for ‘my consideration’. It’s quite interesting seeing what movies the studios think should be deserving of an award. We get sent things like The … Continue reading

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Video games, Gun control and Mass Murder.

So yeah, this awful awful thing happened. Can’t escape it and nor should you really want to. It’s an indictment on our civilization in the western hemisphere and it says a lot about us as a culture. Now it’s happened … Continue reading

Posted in Game Development, Life Musings | 1 Comment

Animation Systems 101

So, here’s a post I made on a forum – this is a basic primer on animation systems for video game development. The idea is that it should explain how they are made, what components are part of it Animation … Continue reading

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Dalek Iphone / MP3 Tones

I created these a while ago – they are Dalek Tones for your Iphone / Android phone. For free. Yes indeedy, FREE! Basically, they are replacements for the standard Incoming Text / Facebook / Twitter / Email / Ring tones … Continue reading

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Risking it all.

Over the years, I’ve gone away from games, come back to games, tried to get away from games, (under my own steam, in terms of doing something where I only have to rely on myself) and come back to games. … Continue reading

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Yearly roundup of favorite developers.

I saw that my good friends Harvey Smith (https://twitter.com/Harvey1966 on twitter) and his partner Raphael Colantonio (https://twitter.com/rafcolantonio) just won the Best Adventure category at the VGA awards last night, for Dishonored. Now I couldn’t be more made up for them … Continue reading

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Every Rule is Contextual.

I got into an argument yesterday – someone made a generic rule and immediately the pendant in me reared it’s head to contest it. However, on reflection, I think that my initial thinking “Christ, I need to stop being so … Continue reading

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Working for Linden Lab on Second Life – Part 2

The reality. So yesterdays post was about what I had experienced, 3 months into the job. This one is about my experiences post that – what the real issues were, at least from my perspective. I worked for Linden Lab … Continue reading

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Working for Linden Lab on Second Life – Part 1

Inspired by this truly wonderful piece of personal history written by Dominic Connor over at The Register about his time working on OS2, (http://www.theregister.co.uk/2012/11/23/why_os2_failed_part_one/ and http://www.theregister.co.uk/2012/11/26/os2_final_fail/ – seriously, if you’ve got 20 minutes and were around then or are curious … Continue reading

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Anal-ysing the Analysts

So I was just reading this. http://www.joystiq.com/2012/11/29/analyst-black-ops-2-sales-a-cause-for-concern-downgrades-act/ You should probably go read it too – it won’t take a minute. Go on. I’ll wait. Done? Good. Ok so the tl;dr version is that Black Ops II is trending to be … Continue reading

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