Monthly Archives: July 2014

Indies != AAA developers.

So I just read this article about why developers go from AAA to Indie, but not the other way around. You can read it here. http://venturebeat.com/2014/07/18/why-triple-a-devs-are-going-indie-and-why-indie-arent-going-triple-a/view-all/ I think that as far as it goes, it’s on the money, but I … Continue reading

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Interviewing Programmers – what every engineer should know.

I’ve been in a fair few interviews in my time, that’s for sure. Some good, some bad, some horrific. Sometimes that horrific situation has been my fault, and sometimes it’s been the interviewing party. Anyway, over the years, I’ve learned … Continue reading

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Good Luck Cliff Bleszinski!

Hey, so my friend Cliff Bleszinski has announced a new games company, and intends to make an FPS. A fairly unsurprising event, to those that know him (and those that don’t, I guess). Now, I’ve read some pretty vile bile … Continue reading

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