-
Recent Posts
Recent Comments
- Brad Cantrell on Pointers
- Brad Cantrell on About Jake Simpson
- James on Windows 8
- James on Windows 8
- nevena ivanova on About Jake Simpson
Archives
- February 2015
- January 2015
- August 2014
- July 2014
- May 2014
- April 2014
- February 2013
- January 2013
- December 2012
- March 2010
- February 2010
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- January 2007
- December 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
Categories
Meta
Category Archives: MicroTransactions
Virtual Currencies – a primer
Holding real money value in games is either extremely simple, some what complex, or You Are Asking For Trouble. One of the three. The extremely simple paradigm is allow people to buy a virtual currency, and that virtual currency does … Continue reading
Posted in Game Development, MicroTransactions
Leave a comment
Micro-transactions, DLC and IAP – a primer.
Recently I saw a facebook post about a friend mentioning that he was seeing people complain about MicroTransactions in Dead Space 3 – people were complaining that this is a full price game, so why should they have to spend … Continue reading
Posted in Game Development, MicroTransactions
Leave a comment