Category Archives: Uncategorized

Small module pipelines

Something I’ve noticed over my years of developing stuff for people is the distinction between those who love small module pipelines and those who prefer monolithic large app pipelines.An example of small app pipelines is a pipeline made up of … Continue reading

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Goodbye 3D Realms.

Well, this week saw the shuttering of 3D Realms, developers of the Duke Nukem Franchise.There’s so much to say about these guys – 13 years and no game? 2 Engines, gobs of money and development work and still no game? … Continue reading

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A fun exercise.

Here’s a fun little exercise that I call Distillation.Can you distill the essential wisdom about any given thing / situation / person down into one sentence? Preferably using a common phrase?For exampleWorking with other developers – Respect the fact that … Continue reading

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Just Say No.

I’m taking time out of the regular blogging to post a public service announcement. These are bad. They are not “cool”. They are not “fun”. They are not “Manly”. They are stupid. There is no middle ground on this. If … Continue reading

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Crunch mode.

So there’s been a lot of furor recently about crunch mode – Mike Capps, Epic CEO stood up at an IGDA meeting and basically said “Screw 40 hour weeks. When I hire people I want people how will, when the … Continue reading

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Being Let down part 2.

Holy crap! Be careful what you wish for!Since my post the other day a few people have actually gotten off their arse and written to me with their thoughts.One of whom was pretty scathing in his comments. I was initially … Continue reading

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Being Let Down.

So, in my effort to blog a bit more, here’s another one.For those following my car efforts, the car was left in Blythe (and man, does that town suck or what?) and is now fixed and hopefully I can get … Continue reading

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Planes Trains and Automobiles

I’ve been terribly remiss with my blog posting of late. Apologies for that – the move to LA, new job and finding / setting up of an apartment has been taking up a lot of my time.Anyway, so the practical … Continue reading

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OnLive

So been seeing a lot about this OnLive thing – so while I was at GDC I went to look at it.Ahh, it’s that “lets render in a cloud and send video to your PC / Machine / Phone / … Continue reading

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Workin’ again.

I took a left fork at the career junction.I’m working in LA now for an Animate Movie Production Company, doing Mocap work.It’s a fascinating experience, being part of the Movie Industry rather than games. One thing I’ve learnt so far … Continue reading

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